ANALYSIS OF DESIGN PRINCIPLES AND REQUIREMENTS FOR PROCEDURAL RIGGING OF BIPEDS AND QUADRUPEDS CHARACTERS WITH CUSTOM MANIPULATORS FOR ANIMATION
Zeeshan Bhati, Asadullah Shah, Ahmad Waqas, Nadeem Mahmood
Khulliyah of Information and Communication Technology
International Islamic University Malaysia
ABSTRACT
Character rigging is a process of endowing a character with a set of custom manipulators and controls
making it easy to animate by the animators. These controls consist of simple joints, handles, or even
separate character selection windows.This research paper present an automated rigging system for
quadruped characters with custom controls and manipulators for animation.The full character rigging
mechanism is procedurally driven based on various principles and requirements used by the riggers and
animators. The automation is achieved initially by creating widgets according to the character type. These
widgets then can be customized by the rigger according to the character shape, height and proportion.
Then joint locations for each body parts are calculated and widgets are replaced programmatically.Finally
a complete and fully operational procedurally generated character control rig is created and attached with
the underlying skeletal joints. The functionality and feasibility of the rig was analyzed from various source
of actual character motion and a requirements criterion was met. The final rigged character provides an
efficient and easy to manipulate control rig with no lagging and at high frame rate.
KEYWORDS:
Character Rigging, Quadruped Rigging, Animation, Procedural Rigging
More Details : http://airccse.org/journal/ijcga/papers/5115ijcga04.pdf
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